LCD Game Graphics

LCDゲームの様式 / 1980–1991 / Style / Consumer Tech Aesthetics

《Game & Watch》的固定段式液晶屏:运动完全由预先成形的姿势讲述——一种关于画格的艺术——叠加在印刷背景之上,形成独特的样貌。

固定段式的角色 / 印刷背景之上的两层 / 逐格跳动的运动 / 银色机身与十字键

ゲーム&ウオッチ『タートルブリッジ』1982(CC BY-SA 2.0)『ボクシング』(CC BY-SA 2.0)

辞典词条

适用场景
Comparing primary sources and canonical works;Extracting principles that transfer to other media
字体
Observe the letters, signs and scale of reference works
版面
Extract the one structure that governs gaze and information
材料
Verify the materials and behaviors specific to era, region and process
注意
Don't reduce it to surface signs. Verify the context of era, region, technology and makers.
延伸阅读
Gunpei Yokoi's withered technology / the constraints of segment design / the borrowing from calculator LCDs

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