LCD Game Graphics
LCDゲームの様式 / 1980–1991 / Style / Consumer Tech Aesthetics
《Game & Watch》的固定段式液晶屏:运动完全由预先成形的姿势讲述——一种关于画格的艺术——叠加在印刷背景之上,形成独特的样貌。
固定段式的角色 / 印刷背景之上的两层 / 逐格跳动的运动 / 银色机身与十字键
辞典词条
- 适用场景
- Comparing primary sources and canonical works;Extracting principles that transfer to other media
- 字体
- Observe the letters, signs and scale of reference works
- 版面
- Extract the one structure that governs gaze and information
- 材料
- Verify the materials and behaviors specific to era, region and process
- 注意
- Don't reduce it to surface signs. Verify the context of era, region, technology and makers.
- 延伸阅读
- Gunpei Yokoi's withered technology / the constraints of segment design / the borrowing from calculator LCDs
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