보조 용어

검색할 가치는 있지만 독립 양식 기준을 통과하지 못한 용어를 정확한 이유와 함께 남깁니다. 양식 수에는 포함하지 않습니다.

수록 기준

Responsive Web Design

レスポンシブ・ウェブデザイン / 설계법

A method for recomposing one document through fluid grids, flexible images and media queries instead of building a separate page for every screen. Ethan Marcotte named it in 2010, shifting the web away from fixed-width layouts.

양식으로 두지 않는 이유
A method for adapting one document to different widths; it does not determine a recognisable appearance.
출처
A List Apart — Responsive Web Design (Ethan Marcotte)
가까운 양식
Swiss / Bento Grid

Dark Mode

ダークモード / 표시 모드

A system appearance that adapts the entire interface to low-light conditions. More than inversion, it redesigns background levels, semantic color, imagery, transparency and contrast for a dark ground.

양식으로 두지 않는 이유
A color mode that can be applied to almost any visual language, not a visual language of its own.
출처
Apple Human Interface Guidelines — Dark Mode
가까운 양식
Aqua / Solarized

VA.gov Design System

VA.govデザインシステム / 설계 기반

A public-service system for U.S. veterans that turns complex benefits and health tasks into explicit steps, dependable forms and reusable content patterns.

양식으로 두지 않는 이유
A service-specific public design system whose visible grammar does not separate cleanly enough from USWDS to stand as another style.
출처
VA.gov Design System
가까운 양식
U.S. Web Design System / GOV.UK Design System

Base Web

Uber Base Web / 설계 기반

Uber's Base Web provides dense, predictable interface primitives whose scale, overrides and accessibility support products from booking flows to internal tools.

양식으로 두지 않는 이유
A component foundation designed to accept product themes; its default surface is not a distinct visual lineage.
출처
Base Web — React UI framework
가까운 양식
GitHub Primer / Ant Design

Microsoft FAST

Microsoft FAST / 설계 기반

Microsoft FAST separates standard Web Components, behavioral foundations and design tokens so organizations can build a system rather than inherit a fixed appearance.

양식으로 두지 않는 이유
A foundation for building design systems that explicitly avoids fixing one appearance.
출처
Microsoft FAST — Creating a Component Library
가까운 양식
Fluent 2 / design-tokens

Atomic Design

アトミックデザイン / 설계법

A method for seeing interfaces at five scales—atoms, molecules, organisms, templates and pages—and moving between components and finished contexts as one system.

양식으로 두지 않는 이유
A method for organizing components by scale; many unrelated styles can use it.
출처
Brad Frost — Atomic Design Methodology
가까운 양식
design-tokens / Material Design

Design Tokens

デザイントークン / 설계법

Design tokens give human-readable names to decisions such as color, spacing, type and motion so their meaning can travel across tools and platforms.

양식으로 두지 않는 이유
A naming and data-exchange method for design decisions, not a visible result.
출처
Design Tokens Community Group
가까운 양식
atomic-design / Adobe Spectrum

Progressive Enhancement

プログレッシブ・エンハンスメント / 설계법

A web philosophy that delivers content and essential actions in HTML first, then adds CSS and JavaScript capabilities in independent layers.

양식으로 두지 않는 이유
An implementation strategy for resilient delivery whose result may take any appearance.
출처
A List Apart — Understanding Progressive Enhancement
가까운 양식
Web 1.0 / responsive-web-design

Mobile First

モバイルファースト / 설계법

A method that decides content and function under the constraints of small screens, limited networks and touch, then progressively expands into more capable layouts.

양식으로 두지 않는 이유
A prioritization and workflow principle rather than a repeatable visual grammar.
출처
Luke Wroblewski — Mobile First
가까운 양식
responsive-web-design / Material Design

Inclusive Design

インクルーシブデザイン / 설계법

Inclusive design treats disability as a mismatch between people and environments and designs with excluded people to widen the available ways of using a product.

양식으로 두지 않는 이유
A participatory design process and ethical principle, compatible with many visual languages.
출처
Microsoft Inclusive Design
가까운 양식
universal-design / GOV.UK Design System

Universal Design

ユニバーサルデザイン / 설계법

Universal design aims for products and environments usable by as many people as possible without requiring a separate adaptation, guided by seven principles.

양식으로 두지 않는 이유
A set of usability principles that does not by itself produce one identifiable look.
출처
NC State Center for Universal Design — The Principles of Universal Design
가까운 양식
inclusive-design / Braille

Calm Technology

カーム・テクノロジー / 이론

Calm technology keeps information at the periphery until it needs attention, using subtle changes of light, sound, movement or environment rather than constant interruption.

양식으로 두지 않는 이유
An attention and interaction philosophy; its cues concern behavior more than a stable appearance.
출처
Mark Weiser and John Seely Brown — Designing Calm Technology
가까운 양식
Minimalism / Skeleton Screen

Content Design

コンテンツデザイン / 설계법

Content design starts from a user need and chooses the clearest structure, words and format to help someone complete it—not merely polishing copy at the end.

양식으로 두지 않는 이유
A way of structuring language around user needs, not a visual style.
출처
GOV.UK — Understand content design
가까운 양식
GOV.UK Design System / Single-Serving Site

Command Palette

コマンドパレット / UI 패턴

A searchable command surface that lets keyboard users invoke navigation and actions by name without traversing the visible menu hierarchy.

양식으로 두지 않는 이유
A reusable interface pattern that can be rendered in any product style.
출처
Visual Studio Code — Command Palette
가까운 양식
Acme / Terminal UI

Feed Interface

フィード・インターフェース / UI 패턴

A vertically continuous interface of independent posts or articles ordered by time or recommendation, with loading and position handled as part of navigation.

양식으로 두지 않는 이유
A content-delivery pattern defined by sequence and loading, not by a distinct look.
출처
W3C WAI-ARIA APG — Feed Pattern
가까운 양식
Skeleton Screen / Web 2.0 Gloss

Card UI

カードUI / UI 패턴

A card groups image, title, summary, status and action into a self-contained unit that can be reordered across widths without losing its meaning.

양식으로 두지 않는 이유
A generic grouping pattern shared by otherwise unrelated visual systems.
출처
Google Material Design 3 — Cards
가까운 양식
Bento Grid / Material Design

Masonry Layout

メイソンリー・レイアウト / UI 패턴

Masonry holds a consistent column width while packing items of different heights upward, preserving varied image ratios and reducing vertical gaps.

양식으로 두지 않는 이유
A packing algorithm and layout pattern, not an independent style lineage.
출처
W3C CSS Grid Layout Module Level 3 — Masonry Layout
가까운 양식
Bento Grid / responsive-web-design

Voice User Interface

音声ユーザーインターフェース / UI 패턴

A voice interface maps varied utterances to intents and slots, completing tasks through short responses, clarification and graceful recovery rather than a visible menu hierarchy.

양식으로 두지 않는 이유
An interaction modality whose central grammar is spoken rather than visual.
출처
Amazon Alexa — Fundamentals of Voice Experience Design
가까운 양식
Diegetic UI / visionOS Spatial Design

Conversational UI

会話型UI / UI 패턴

Conversational UI arranges questions, answers, choices, confirmation and repair as a sequence of turns in text, voice or both.

양식으로 두지 않는 이유
A turn-taking interaction pattern that can inherit any visual language.
출처
Google — Conversation Design Quick Reference
가까운 양식
voice-ui / Terminal UI

Metamodernism

メタモダニズム / 이론

A contemporary sensibility that oscillates between modern hope and postmodern doubt, sincerity and irony, futurity and nostalgia without resolving the contradiction.

양식으로 두지 않는 이유
A broad cultural theory of oscillation with no stable set of visual cues that reliably identifies a work.
출처
Notes on Metamodernism
가까운 양식
Post-Modernism / The New Aesthetic

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