E-Sugoroku

絵双六 / Edo period– / Layout / Games and Play

把一张纸分割成由格子构成的故事的日本绘双六。以螺旋式进程编排的出人头地与参拜巡礼,显示出双六图纸乃是信息设计与游戏界面的祖先。

螺旋式或散点式进程 / 每一格一个场景 / 起点与终点 / 承载于一张纸上的叙事

『花舞台当寿語六』(CC0)

辞典词条

适用场景
Comparing primary sources and canonical works;Extracting principles that transfer to other media
字体
Observe the letters, signs and scale of reference works
版面
Extract the one structure that governs gaze and information
材料
Verify the materials and behaviors specific to era, region and process
注意
Don't reduce it to surface signs. Verify the context of era, region, technology and makers.
延伸阅读
round and jumping sugoroku / career sugoroku and its social vision / Meiji educational sugoroku

相关词条

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