Low Poly
ローポリ / 1990s– / revival / Technique / Digital Art
Leaves the few polygons and hard facet changes visible, using simplicity of form as the expression.



At a glance
Visual cues
- Triangular facets
- Angular contours
- Flat shading
- Few vertices
Best used for
- Scenes that must run light while still reading by silhouette alone
- Backgrounds with many terrain and prop pieces held to one facet size
Use this style
Take the compact brief into a project or hand the structured version to an AI tool.
Detailed guidance and sourcesProduction rules, reference works, comparisons, research and citation formats
Dictionary entry
- Type
- Treat letters as facets too, extruded or laid flat on the surface
- Composition
- Light from an angle where silhouettes read and facets separate depth
- Material
- Flat shading, a fixed vertex budget, color assigned per facet
- Caution
- Cutting vertices as the only goal removes the ones that defined the silhouette, leaving a lump nobody can identify.
- Further study
- early 3D games / flat shading / polygon budgets
Related entries
- Pixel Art (ピクセルアート)Shared effects: Play / Technique.Compare Low Poly and Pixel Art
- Flat Design / Vector Minimalism (フラットデザイン / ベクターミニマリズム)Shared effects: Play.Compare Low Poly and Flat Design / Vector Minimalism
More from Digital Art
Continue through styles in the same Digital Art family, prioritised by shared effects.
- Net.art (ネット・アート)Shared effects: Technique / Play.
- Generative Art (ジェネラティブアート)Shared effects: Technique / Play.
- DeepDream (ディープドリーム)Shared effects: Technique / Futurity.
Browse all Digital Art entries
Cite this entry
The dictionary is meant to be linked to. Take whichever form fits where you are writing.
- Link
- https://indexstyle.org/styles/low-poly
- Markdown
- [Low Poly — IndexStyle](https://indexstyle.org/styles/low-poly)
- HTML
- <a href="https://indexstyle.org/styles/low-poly">Low Poly — IndexStyle</a>