Compose two styles

Rather than blending two styles into a middle, this assigns them roles: one carries the structure, the other appears as an accent. Where the two fight, it says so before you start.

How to divide the work

Composition
Follow LCD Game Graphics: Positions of moving parts fixed first, the printed background explaining the world
Type
Set in LCD Game Graphics's manner (Numerals given to seven-segment digits, words kept to a few fixed labels), and let Skeuomorphism's lettering (A humanist face suited to the purpose) appear only where you want the eye to catch.
Material
Ground in LCD Game Graphics's material (A silver shell holding two layers, transmissive LCD over printed art); bring in exactly one thing from Skeuomorphism (Precision texture only where it serves function).
Colour
Build on #e9e6dd, #67635d, #171615 and admit one accent from #d6b47b, #7a4d2c, #39342e.

Where they fight

These two are already listed as related, so the join should come easily.

Caution

  • LCD Game Graphics Adding poses in pursuit of smooth movement removes the tension that jumping between frames created and the play turns dull.
  • Skeuomorphism Ornament must not bury the interaction. Expect generations who don't share the metaphor.

Image prompt

An original image that takes its structure from LCD Game Graphics (Style, 1980–1991) and its accent from Skeuomorphism (Style, 2000s–2010s). Structural cues: Fixed-segment figures; Two layers over printed backgrounds; Frame-step motion; Silver shells and the cross key. Accent cues, used sparingly: Leather, metal, paper; Dimensional shadows; Real-world metaphors; Fine textures. Composition: Positions of moving parts fixed first, the printed background explaining the world. Type and lettering: Numerals given to seven-segment digits, words kept to a few fixed labels. Let one material quality come from the second style: Precision texture only where it serves function. Mood: Play, Nostalgia, Technology, Intimacy, Trust. Color: build on #e9e6dd, #67635d, #171615 with a single accent drawn from #d6b47b, #7a4d2c, #39342e. Constraints: do not imitate, reference or name any specific artist, studio, brand, character or copyrighted work. Produce an original composition in the general period languages described above.

Related entries

  • LCD Game Graphics 1980–1991 / Style / Digital Retro

    The fixed-segment LCD screens of Game & Watch and its kin. Movement had to be told through a handful of poses etched in advance, and this art of frames, layered over a printed background, produced a picture unlike any other.

  • Skeuomorphism 2000s–2010s / Style / UI Expression

    Borrows cues from real materials and tools to make unknown interactions understandable. It names the principle, so Aqua and Brushed Metal are what the principle looked like when one company shipped it.

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