Direct Animation vs Photogram

ダイレクト・アニメーション / フォトグラム

Direct Animation comes from Experimental Film and Photogram from Photographic Techniques. Both are read here as technique. They are reached for with some of the same intent, which is where they get confused.

Direct Animation

Images made without a camera, by drawing, scratching and pasting directly onto the filmstrip. The film stock itself becomes the brushstroke and the rhythm.

Photogram

No camera is involved. Objects laid on the sensitive surface and exposed to light turn contour, transparency and distance into the picture.

Direct AnimationPhotogram
Era1935–1830s– / avant-garde revival
FamilyExperimental FilmPhotographic Techniques
KindTechniqueTechnique
CuesHand-drawing on film / Scratched marks / Continuity that ignores frames / Physical blots of colorCameraless / Object contours / Reversed values / Contact and distance
Best used forShort experimental films and titles that put the material itself in front · Abstract runs of color and scratch cut by hand to a piece of musicRecording small objects of differing transparency by contour and tone alone · Work that shows the experiment with light itself, without a camera
TypeWrite letters by hand one frame at a time and keep the driftFor letters, lay cut stencils on the paper and leave them reversed
CompositionIgnore the frame line and pull marks as long continuous bandsTreat the sheet edge as the frame and choose contact or a gap
MaterialPaint onto clear stock, scratch into black, and switch between themPhoto paper, lamp height, exposure time, distance controlling edge hardness
CautionLaying one scanned scratch texture over the footage so the dirt sits still instead of changing every single frame.This is not black and white abstraction in general. Merely arranging unusual objects records only shadows, while transparency and distance from the sensitized surface are what make the image.

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