Computational Expression

計算表現

Dictionary entry

  1. Generative Design 1960s–computational present / Technique

    Designs the rules from which form emerges, instead of drawing one finished picture.

  2. Motion Graphics 1958– / Motion

    The field of designing shapes, type and photographs along the axis of time. John Whitney fired the first shot with a rebuilt military analog computer, and his company name — Motion Graphics Inc. — became the discipline's name.

  3. Demoscene 1985– / Style

    The collective culture of programming art that compresses image and music into a few kilobytes of executable. Competitive real-time virtuosity under constraint became the training ground of the shader era.

  4. Fantasy Console 2015– / Style

    The movement of designing imaginary retro consoles, specifications and all. PICO-8's self-imposed 128x128 and 16 colors reinvented style-through-constraint for the present.

  5. Generative Art 1965– / Style

    Art that delegates production to rule and randomness, the artist designing the system. From Nees's and Molnár's plotter drawings, coded repetition and chance became the source of design's generative methods.

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