Compose styles
Rather than blending styles toward a middle, this gives them roles. The first one carries the structure, the next comes in as the accent, and anything after that shows up in a single detail. Where they fight each other, it says so before you start.
How to divide the work
- Composition
- Follow Generative Art: Seed and random range set, outputs laid side by side to inspect the spread
- Type
- Set in Generative Art's manner (Letters handled as coordinates and repetitions with the face itself fixed), and let L-system Graphics's lettering (Set rules and generation numbers in monospace outside the generated form) appear only where you want the eye to catch.
- Material
- Ground in Generative Art's material (Lines assumed at a plotter's constant weight, tone made by overlap density); bring in exactly one thing from L-system Graphics (Define symbols, productions, angle, line length and stack operations, updating all symbols in parallel per generation).
- Colour
- Build on #fbfaea, #7a4ab8, #2c2e18 and admit one accent from #F2F0E5, #5A8F62, #183126.
Where they fight
- Generative Art and L-system Graphics are techniques rather than looks. Decide which one runs last in the process, because that is the one that will show.
Caution
- Generative Art A random range set too wide widens the gap between good and bad results and leaves a pile of output instead of a work.
- L-system Graphics Mirroring branch photography is not an L-system. Preserve the production rules that generate each generation.
Image prompt
Produce four original images that take their structure from Generative Art (technique, 1965-) and their accent from L-system Graphics (technique, 1968–). ## What to make Make the kind of thing Generative Art exists for: letting a machine make identifiers or one-off tickets that must all differ, or exhibitions or works where designing the rule is what is on show. Choose one subject and hold it across all four. ## Structure comes from Generative Art - One simple element repeated to fill the field - Variants of a single rule shown side by side - Repetition drifting in angle and position - A density and precision no hand could reach Composition: Seed and random range set, outputs laid side by side to inspect the spread. Type and lettering: Letters handled as coordinates and repetitions with the face itself fixed. ## Accent comes from L-system Graphics, used sparingly - Branches repeating one angle rule from a trunk - Self-similar detail increasing by generation - Leaves or flowers attached regularly at tips and joints - A growth grammar that survives controlled randomness Let one material quality come from it: Define symbols, productions, angle, line length and stack operations, updating all symbols in parallel per generation. ## Colour and feeling Build the ground on #fbfaea, carry the structure in #7a4ab8 and #2c2e18, and let a single accent come from #5A8F62. These are read off real works, so a direction rather than a fixed palette. Feeling to carry: technique, calm, play, futurity. ## Where they fight - Generative Art and L-system Graphics are techniques rather than looks. Decide which one runs last in the process, because that is the one that will show. ## What goes wrong - Generative Art: A random range set too wide widens the gap between good and bad results and leaves a pile of output instead of a work. - L-system Graphics: Mirroring branch photography is not an L-system. Preserve the production rules that generate each generation. ## Across the four Keep the roles fixed in all four. Vary the framing, the scale and the arrangement so the set shows what this pairing can do rather than four versions of one picture. ## Constraints - Do not imitate, reference or name any specific artist, studio, brand, character or copyrighted work. - Do not reproduce the composition of an existing work. - Produce original compositions in the general period languages described above.
Related entries
- Generative Art 1965- / Technique / Digital Art
A way of working in which the maker writes only the rule and the randomness, leaving the drawing to the machine. As in Nees's plotter work, the result is shown as several variants born of one rule.
- L-system Graphics 1968– / Technique / Computational Expression
L-system graphics rewrite symbol strings in parallel and interpret them as drawing, turning a few rules into recursively growing plants, trees, mycelia and ornaments.
Share this composition:https://indexstyle.org/compose?ids=generative-art+l-system-graphics