{"id":"pixel-art","no":81,"name":"Pixel Art","ja":"ピクセルアート","era":"1970s–","family":"デジタル画像技法","kind":"技法","collection":"Dictionary expansion 04","addedAt":"2026-08-17","source":{"title":"Wikimedia Commons — Pixel art","url":"https://commons.wikimedia.org/wiki/Category:Pixel_art"},"reference":{"status":"verified","pageUrl":"https://commons.wikimedia.org/wiki/Category:Pixel_art","credit":"Wikimedia Commons — Pixel art","gallery":[{"imageUrl":"https://commons.wikimedia.org/wiki/Special:FilePath/Landscape%20pixel%20art.png?width=640","pageUrl":"https://commons.wikimedia.org/wiki/File:Landscape%20pixel%20art.png","credit":"ピクセルアートの風景（CC BY-SA 4.0）"},{"imageUrl":"https://commons.wikimedia.org/wiki/Special:FilePath/Isometric%20Pixel%20Art%20by%20Peterson%20Freitas%20(enlarged).gif?width=640","pageUrl":"https://commons.wikimedia.org/wiki/File:Isometric%20Pixel%20Art%20by%20Peterson%20Freitas%20(enlarged).gif","credit":"アイソメトリックなピクセルアート（CC BY-SA 4.0）"}]},"essence":"画素を隠さず一単位として扱い、限られた解像度と色数から明快な形を組み立てる。","cues":["可視ピクセル","限定パレット","タイル","スプライト"],"intents":["遊び","懐かしさ","技術"],"works":["小さな画面のアイコンや操作記号を、拡大しても崩さずにつくるとき","ゲームの人物や地形を、小さいまま読み分けられるようにするとき"],"recipe":{"type":"文字も同じ格子の上で描き、字面の高さを画素数で決めて統一する","layout":"格子を決めたら拡大は整数倍に限り、要素を格子から外さない","material":"限定パレット。輪郭は暗い色で締め、隣接色で段差をならす"},"avoid":"写真を縮小して画素化しただけでは一画素ごとの判断が抜け、拡大したとき輪郭が濁って読めなくなる","colors":["#26243f","#ef6a55","#f3d36b"],"motif":"grid","pair":["web-one","kidcore"],"study":["sprite art","tile maps","demoscene graphics"],"en":{"essence":"Treats the pixel as an honest unit, building clear form from limited resolution and palette.","cues":["Visible pixels","Limited palettes","Tiles","Sprites"],"works":["Icons and controls for small screens that stay clean when scaled up","Game characters and terrain that must read apart at tiny sizes"],"recipe":{"type":"Draw letters on the same grid, fixing cap height in pixels","layout":"Scale only by whole multiples and keep every element on grid","material":"Limited palette, dark outlines, neighboring hues to soften the steps"},"avoid":"Downscaling a photograph skips the decision behind every single pixel, and the contours turn muddy the moment the image is enlarged.","study":["sprite art","tile maps","demoscene graphics"]},"links":{"page":"https://indexstyle.org/styles/pixel-art","json":"https://indexstyle.org/api/styles/pixel-art","designSpec":"https://indexstyle.org/styles/pixel-art/design.md","imagePrompt":"https://indexstyle.org/styles/pixel-art/prompt.txt"},"usage":{"license":"CC-BY-4.0","licenseName":"Creative Commons Attribution 4.0 International","licenseUrl":"https://creativecommons.org/licenses/by/4.0/","attribution":"IndexStyle — https://indexstyle.org","attributionUrl":"https://indexstyle.org","scope":"Original IndexStyle text and structured data. Reference images, quoted works, and third-party material are excluded and retain their own rights."}}