{"id":"maze-garden","no":374,"name":"Hedge Maze","ja":"迷路園","era":"16th century–","family":"庭園の様式","kind":"レイアウト","collection":"Dictionary expansion 20","addedAt":"2026-08-18","source":{"title":"Historic Royal Palaces「The Maze, Hampton Court Palace」","url":"https://www.hrp.org.uk/hampton-court-palace/whats-on/the-maze/"},"reference":{"status":"verified","pageUrl":"https://www.hrp.org.uk/hampton-court-palace/whats-on/the-maze/","credit":"Historic Royal Palaces「The Maze, Hampton Court Palace」","gallery":[{"imageUrl":"https://commons.wikimedia.org/wiki/Special:FilePath/Hampton%20Court%20hedge%20maze.jpg?width=640","pageUrl":"https://commons.wikimedia.org/wiki/File:Hampton%20Court%20hedge%20maze.jpg","credit":"ハンプトン・コートの迷路（CC BY-SA 2.0）"},{"imageUrl":"https://commons.wikimedia.org/wiki/Special:FilePath/Longleat-maze.jpg?width=640","pageUrl":"https://commons.wikimedia.org/wiki/File:Longleat-maze.jpg","credit":"Niki Odolphie《ロングリートの迷路》2008年 — Wikimedia Commons / CC BY 2.0"}]},"essence":"生け垣の壁で通路を編み、迷うことそのものを遊びとして設計する庭の一区画。俯瞰でだけ全体の図形が見え、地面に立つ人には壁と分岐しか見えない。","cues":["背より高い生け垣が両側に立ち、視線が通路の先で切れる","俯瞰にすると通路と壁が一つの図形として読める","分岐のたびに行き止まりが仕込まれ、道の幅は最後まで変わらない","中心に到達点として広場か小屋が置かれる"],"intents":["遊び","高揚","親密"],"works":["公園や庭園に、滞在時間の長い遊びの区画をつくるとき","俯瞰で見える図形と、歩いて味わう体験を同時に立てたいとき"],"recipe":{"type":"生け垣は目線より高く、足元まで葉が詰まる樹種を選ぶ","layout":"中心へ至る正解を一本に絞り、行き止まりを均等に散らす","material":"壁厚は視線を通さない寸法を確保し、路面は砂利か土にする"},"avoid":"図面の美しさを優先して通路を細く長くすると、歩く人は迷う楽しさより閉塞感を先に感じ、途中で引き返す","colors":["#e8d4ab","#667d38","#12160f"],"motif":"garden","pair":["topiary","french-formal-garden"],"study":["ハンプトン・コート迷路 1700頃","教会の床迷路との系譜","迷路設計のアルゴリズム"],"en":{"essence":"A quarter of a garden where hedge walls are woven into passages and getting lost is itself the designed amusement. The whole figure shows only from above, while anyone standing inside sees walls and forks.","cues":["Hedges above head height on both sides, cutting the line of sight at the next turn","Paths and walls readable as a single figure once seen from above","A dead end planted at each fork, with the path width never changing","A clearing or small structure set at the centre as the goal"],"works":["Giving a park or garden a section people stay inside rather than pass through","Building something that reads as a figure from above and as an experience on foot at the same time"],"recipe":{"type":"Choose a hedge species that holds leaf down to the ground, and keep it above eye level.","layout":"Allow one correct route to the centre, and spread the dead ends evenly around it.","material":"Give the hedge enough thickness that no sight line passes through, and lay the path in gravel or earth."},"avoid":"Making the passages long and narrow for the sake of a handsome plan puts closeness before the pleasure of being lost, and people turn back partway.","study":["the Hampton Court maze of around 1700","its lineage from the church floor labyrinth","algorithms for maze design"]},"links":{"page":"https://indexstyle.org/styles/maze-garden","json":"https://indexstyle.org/api/styles/maze-garden","designSpec":"https://indexstyle.org/styles/maze-garden/design.md","imagePrompt":"https://indexstyle.org/styles/maze-garden/prompt.txt"},"usage":{"license":"CC-BY-4.0","licenseName":"Creative Commons Attribution 4.0 International","licenseUrl":"https://creativecommons.org/licenses/by/4.0/","attribution":"IndexStyle — https://indexstyle.org","attributionUrl":"https://indexstyle.org","scope":"Original IndexStyle text and structured data. Reference images, quoted works, and third-party material are excluded and retain their own rights."}}