{"id":"dungeon-synth-cover-art","no":730,"name":"Dungeon Synth Cover Art","ja":"ダンジョン・シンセ・カバーアート","era":"early 1990s–","family":"音楽グラフィック","kind":"スタイル","essence":"1990年代のBlack Metal周辺から生まれたDungeon Synthが、城、廃墟、森、古い王国、騎士道の図像を、カセットや小規模配信のジャケットへまとめた視覚体系。特定の史実を復元するのではなく、年代の混ざった前近代を小さな物理媒体と一枚の風景に圧縮し、音楽が属する架空世界の入口をつくる。","cues":["城、廃墟、森、山道を一つの遠景へまとめた前近代的な風景","木版・銅版・古い挿絵を思わせる細線と、黒、羊皮紙色、深い緑の限定色","小さなカセット面でも読める中央像と、細い枠、短い題字の縦方向の階層","Jカード、手製ラベル、折り畳み冊子まで同じ架空世界を連続させる"],"intents":["懐かしさ","静けさ","物語"],"pair":["gothic","witch-house-graphics"],"study":["Folklore 98 — the genre's visual and symbolic repertoire","University of Liège — Le son de l'ancienne crypte","cassette circulation, medievalism and fantasy world-building"],"works":["音楽やゲームの架空世界を、一枚の風景と小さな物理媒体へ凝縮するとき","カセット、配信サムネイル、冊子を、同じ地理と物語の断片としてつなぐとき"],"recipe":{"type":"題字は一、二語へ絞り、細いセリフまたはBlackletterを上辺に小さく置く。説明文は現代の可読書体へ分ける。","layout":"遠景の城か森を中央に一つ置き、手前の道や門から視線を導く。Jカードの折り位置を先に決め、主像を跨がせない。","material":"パブリックドメインまたは新規制作の風景を、木版調の細線、複写の黒、羊皮紙色、深い緑へ絞り、カセットの小寸法で潰れない密度にする。"},"avoid":"中世風の城を置くだけでDungeon Synthと呼ばない。音、題名、媒体が一つの架空世界を組み立てる必要がある。既存ゲームやファンタジー作品の図像、由来不明の紋章・ルーン、過激思想に接続する記号を雰囲気の近道に使わない。","colors":["#E4D9B8","#415340","#171711"],"motif":"landscape","collection":"Dictionary expansion 45","addedAt":"2026-08-23","source":{"title":"Folklore 98 — Spectral Partisans: Secret History, (Re)enchantment, and Counter-Mythopoiesis in Dungeon Synth","url":"https://folklore.ee/folklore/vol98/barmpalexis.pdf"},"reference":{"status":"verified","pageUrl":"https://folklore.ee/folklore/vol98/barmpalexis.pdf","credit":"Folklore 98 — Spectral Partisans: Secret History, (Re)enchantment, and Counter-Mythopoiesis in Dungeon Synth"},"en":{"essence":"A cover-art system around dungeon synth, which emerged from the early-1990s black-metal milieu and gathers castles, ruins, forests, ancient kingdoms and chivalric imagery onto cassettes and small-scale releases. It does not reconstruct one historical period; it compresses a mixed pre-modern imaginary into a landscape and a physical object that opens onto the music's fictional world.","cues":["A pre-modern landscape combining a castle, ruin, forest or mountain path into one distant view","Fine lines recalling woodcut, engraving or old illustration, limited to black, parchment and deep green","A central image that survives a small cassette face, with a thin frame and short vertical title hierarchy","One fictional world continued across J-card, handmade label and folded booklet"],"works":["Condensing a fictional world for music or games into one landscape and a small physical object","Connecting cassette, streaming thumbnail and booklet as fragments of the same geography and story"],"recipe":{"type":"Keep the title to one or two words, with a fine serif or blackletter near the upper edge; separate explanatory copy into a readable modern face.","layout":"Place one distant castle or forest at the center and lead the eye with a foreground road or gate. Set the J-card folds first and do not let them cut the focal image.","material":"Use public-domain or newly made landscape art, reduced to woodcut-like fine lines, copier black, parchment and deep green at a density that survives cassette size."},"avoid":"A medieval castle alone is not dungeon synth. Sound, title and medium must build one fictional world. Do not use imagery from existing games or fantasy works, unprovenanced heraldry or runes, or extremist symbols as shortcuts to atmosphere.","study":["Folklore 98 and the visual-symbolic repertoire","University of Liege — Le son de l'ancienne crypte","cassette circulation, medievalism and fantasy world-building"]},"usage":{"license":"CC-BY-4.0","licenseName":"Creative Commons Attribution 4.0 International","licenseUrl":"https://creativecommons.org/licenses/by/4.0/","attribution":"IndexStyle — https://indexstyle.org","attributionUrl":"https://indexstyle.org","scope":"Original IndexStyle text and structured data. Reference images, quoted works, and third-party material are excluded and retain their own rights."}}